“My character wouldn’t do that!” is not always a bad thing.

There have been a series of videos on youtube lately about characters created in such a way that they encounter a situation, and the group or GM decides that the PCs would react in a certain way, but one character says “But my character wouldn’t do that.” Now, if you’ve been playing for any length of time at all, and your game has more roleplaying and background development than the sorts of games the Munchkin card games are based on, everyone has faced a situation like that.

However, subordinating the character in favor of the group is sometimes bad roleplaying.

The main point of the videos seems to be that no matter what, having a character that decides that the general actions of the group in a given situation not be something his character would do is a very bad thing. That the character should subordinate their personality, goals, whatever to the group as a whole. However, in my view, if you happen to have a good group, this severely reduces the possible drama and fun available in the game.

The actual issues that seem to be at stake are as follows:

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General Update

Right now, my D&D games are on hold. I’m playing in a game run by my wife, but am not, at current, involved in D&D Adventurer’s League organized play. Let’s just say that drama as usual happened and once again I have no LGS, friendly or otherwise.

In the meantime, I’ve been working on several possible game campaigns, ranging from CODA Lord of the Rings to Cortex Battlestar Galactica. At the moment I’ve been refreshing myself with the WEG d6 system rules, the Savage Worlds Deluxe rules, and reading the Cortex Classic system. The primary possibility will be a home brew space opera campaign, and as I type this I am also typing up a playtest task list to run a character I’ve worked up in four or five different RPG systems through. This is to let me get a grasp on how different systems feel, so I can decide which would be the best for what I have in mind.

I’ll try to remember to keep this updated more regularly.